3D Surrealism and Examples in Visual Communication Design

dc.contributor.authorDemirel, Mehmet Remzi
dc.date.accessioned2025-03-08T18:25:57Z
dc.date.available2025-03-08T18:25:57Z
dc.date.issued2024
dc.departmentDicle Üniversitesi
dc.description.abstractThe main purpose of this research is to discuss the concept of 3D surrealism, which has become an important trend in the field of visual communication design in recent years, and some related visual works. With its ability to evoke subconscious emotions, surrealism is treated as a theme in various fields. However, here the topic of surrealism is limited to three-dimensional design and animation examples in the field of visual communication design. Document analysis is the preferred research method. A literature review is carried out using digital resources on the internet on the subject. In addition, examples of surreal images and animations created in 3D design software are included. The research concludes that the audience’s interaction with the product takes longer when visual communication products use 3D surrealism. Elements such as the visualization of subconscious elements, including objects with different functions in the same composition, and the uncertainty between the real and the virtual effectively create this time-based difference.
dc.description.abstractThe main purpose of this research is to discuss the concept of 3D surrealism, which has become an important trend in the field of visual communication design in recent years, and some related visual works. With its ability to evoke subconscious emotions, surrealism is treated as a theme in various fields. However, here the topic of surrealism is limited to three-dimensional design and animation examples in the field of visual communication design. Document analysis is the preferred research method. A literature review is carried out using digital resources on the internet on the subject. In addition, examples of surreal images and animations created in 3D design software are included. The research concludes that the audience’s interaction with the product takes longer when visual communication products use 3D surrealism. Elements such as the visualization of subconscious elements, including objects with different functions in the same composition, and the uncertainty between the real and the virtual effectively create this time-based difference.
dc.identifier.doi10.58850/bodrum.1480901
dc.identifier.endpage171
dc.identifier.issn2822-2563
dc.identifier.issue2
dc.identifier.startpage162
dc.identifier.urihttps://doi.org/10.58850/bodrum.1480901
dc.identifier.urihttps://hdl.handle.net/11468/30488
dc.identifier.volume3
dc.language.isoen
dc.publisherMugla Sitki Kocman University
dc.relation.ispartofBodrum Journal of Art and Design
dc.relation.publicationcategoryMakale - Ulusal Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_DergiPark_21250205
dc.subjectVisual Communication
dc.subject3D Surrealism
dc.subjectDigital Art
dc.subjectVisual Communication
dc.subject3D Surrealism
dc.subjectDigital Art
dc.title3D Surrealism and Examples in Visual Communication Design
dc.title.alternative3D Surrealism and Examples in Visual Communication Design
dc.typeArticle

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