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Öğe Chess Playing Robotic Arm(Ieee, 2014) Atas, Musa; Dogan, Yahya; Atas, IsaIn this study, a chess playing robotic arm system which has 5 degree of freedoms is developed. System comprised with various modules such as; main controller, image processing, machine learning, game engine and motion engine of robotic arm. Image processing unit is triggered only whenever opponent starts to move chessman. Meanwhile, images acquired in a specific time intervals are transmitted to the machine learning unit for classification purpose. After the classification process is taken place, opponent valid move is sent to the game engine as an input in order to generate reasonable output. Generated output is forwarded to the motion engine for positioning the robotic arm. It was observed that, developed system provides an efficient, favorable and immersive experience for player.Öğe JazariInteractiveFloor: A modular Java framework for real-time interactive floor applications(Elsevier, 2025) Atas, Musa; Atas, IsaJazariInteractiveFloor presents a modular Java framework built upon Processing library for developing real-time interactive floor applications. The framework implements a component-based architecture consisting of an InputManager for computer vision tasks, BlobDetector for motion tracking, and AnimationManager for interactive visualizations. Using an event-driven design pattern through custom listener interfaces, the framework enables seamless integration between motion detection and animation subsystems. The system's modular architecture allows developers to extend functionality through custom animations while maintaining real-time performance. Our implementation has been rigorously tested in a controlled laboratory environment, demonstrating its practical applicability for various potential applications.